Buckshot Roulette Multiplayer
A downloadable game for Windows
THIS IS NOT AN ORIGINAL GAME, THIS IS A FAN GAME OF BUCKSHOT ROULETTE MADE BY Mike Klubnika.
The Gameplay In The Video Starts At 2:24 --->
This fan game is a close reacreation of the
game Buckshot Roulette but in mutliplayer!
Well the Original game is going to be getting a multiplayer mod, thank you all for your support for this game! I won't be taking this down tho, since this isnt a mod but a fangame.
All the rules are the same as in the
original and i added a new item. ;)
I will soon post a second video on how
i finished this game.
This took me about 2 weeks to make.
IF THE ANIMATIONS ARE NOT WORKING, YOU MIGHT HAVE HIGH PING, RESTART THE GAME AND IT SHOULD BE FINE.
How to connect:
1. Use Radmin or Hamachi.
2. Click Start Game.
3. Host Game or Copy Your Friends IP and click Client
4. When both players are in click Ready.
5. Have Fun!
THANK YOU SO MUCH FOR OVER 7K VIEWS AND 2K DOWNLOADS!
If you liked the game, please be sure to rate it fairly, it would help me out a lot!
Credits:
Fan Game Creator
Scinacz
Buckshot Roulette Creator
Mike Klubnika
Models
Scinacz
Audio Design
Scinacz
Music
Mike Klubnika
Code
Scinacz
Effects
Scinacz
UI
Scinacz
Updated | 22 days ago |
Status | Released |
Platforms | Windows |
Release date | 79 days ago |
Rating | Rated 3.7 out of 5 stars (3 total ratings) |
Author | Scinacz |
Genre | Action, Strategy |
Made with | FL Studio, Unity, Blender |
Tags | 3D, Abstract, Atmospheric, Creepy, gambling, Horror, Multiplayer, Unity |
Average session | A few seconds |
Languages | English |
Inputs | Mouse |
Accessibility | One button |
Multiplayer | Local multiplayer |
Player count | 2 |
Links | Blog |
Download
Click download now to get access to the following files:
Development log
- Small Fix Up's After Release79 days ago
Comments
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Looks interesting, I still have no friend so I can't check it out, but I am curious how did you make local network multiplayer in unity? For my last project I researched this topic but could not find anything that would work and just used Photon, since it is just easier and can be connected anywhere. Either way judging by the screenshots I would suggest to at least work on visuals a bit to get closer to the original. I am not sure if it is allowed in case of Buckshot, but using "utiny ripper" you can unpack most of the game into a project and use textures/models from there. And not to show of but I know how panful visual recreation can be, this is exactly what I did for my last project.
I WANNA SEE SEX IN THIS GAME!!!
Where is sex?
You ask for power we can not handle! Do not fly so close to the sun Icarus!
Gave my breast friend and myself a good laugh, thank you.
nah
add sex